var runtime.stackpool

21 uses

	runtime (current package)
		stack.go#L156: var stackpool [_NumStackOrders]struct {
		stack.go#L177: 	for i := range stackpool {
		stack.go#L178: 		stackpool[i].item.span.init()
		stack.go#L179: 		lockInit(&stackpool[i].item.mu, lockRankStackpool)
		stack.go#L200: 	list := &stackpool[order].item.span
		stack.go#L245: 		stackpool[order].item.span.insert(s)
		stack.go#L266: 		stackpool[order].item.span.remove(s)
		stack.go#L286: 	lock(&stackpool[order].item.mu)
		stack.go#L293: 	unlock(&stackpool[order].item.mu)
		stack.go#L305: 	lock(&stackpool[order].item.mu)
		stack.go#L312: 	unlock(&stackpool[order].item.mu)
		stack.go#L323: 		lock(&stackpool[order].item.mu)
		stack.go#L332: 		unlock(&stackpool[order].item.mu)
		stack.go#L383: 			lock(&stackpool[order].item.mu)
		stack.go#L385: 			unlock(&stackpool[order].item.mu)
		stack.go#L482: 			lock(&stackpool[order].item.mu)
		stack.go#L484: 			unlock(&stackpool[order].item.mu)
		stack.go#L1218: 	for order := range stackpool {
		stack.go#L1219: 		lock(&stackpool[order].item.mu)
		stack.go#L1220: 		list := &stackpool[order].item.span
		stack.go#L1231: 		unlock(&stackpool[order].item.mu)